Cooking up math & money skills!
Run your own pizza shop! Quickly cook pizza & calculate change using toppings & money tiles. Invest your profits to upgrade your shop as you bake your way to becoming “the big cheese”!
Children learn through play. Combining tangible pieces with fun characters sparks their imagination and drive to learn.
Train addition, subtraction & fraction skills all the way to fast paced mental math. Osmo Pizza Co. automatically adjusts to your child’s ability.
Pick up nonverbal communication: Decipher how customers like their pizza from the facial and body language they make as you lay down toppings. Get it wrong and you’ll receive a grumpy review, but get it right and they’ll be ecstatic!
Tangible Play Inc. — the business behind the Osmo brand — was founded in 2013 by Pramod Sharma and Jerome Scholler, who set out to create “something awesome that inspires the youngest generation,” while at the same time addressing a concern of many parents about how to have their children interact with technology without losing the value of hands-on play.
By 2014 the first three Osmo games, Newton, Tangram, and Words, were launched to universal praise from parents, educators, industry experts, and most importantly, with overwhelming support (and giggles) from our most challenging critics, children.
Since its début, Osmo has expanded its family of games to include Numbers, Masterpiece, Coding Awbie, Monster, and Pizza Co., incorporating unique characters, such as Awbie, Mo the Monster, and the Pizza Co. gang. We’ve taken the Osmo fun to new heights (while pleasing mom and dad with enhanced learning).