Kids love music, right? Now they can compose their own by arranging Osmo’s Coding Blocks into patterns and sequences. So it’s happy, hands-on play, and an awesome way to introduce Coding.
Create: Kids 5–12 use coding blocks to create explosive beats.
Learn: Kids get to know coding’s creative side while developing an ear for rhythm, melody and harmony.
Share: Once they’ve composed a jam, kids can safely share it with friends, family and the jam community.
Start with a beat and end with a hit! In this open ended game, your little jammer mixes sounds and shares compositions — all while learning the basics of coding.
Wonderful worlds filled with musical characters: From prehistoric cave beats, to interplanetary pings, to science-lab techno grooves — kids playfully code sounds from these different character worlds to create their own unique beats.
Tangible Play Inc. — the business behind the Osmo brand — was founded in 2013 by Pramod Sharma and Jerome Scholler, who set out to create “something awesome that inspires the youngest generation,” while at the same time addressing a concern of many parents about how to have their children interact with technology without losing the value of hands-on play.
By 2014 the first three Osmo games, Newton, Tangram, and Words, were launched to universal praise from parents, educators, industry experts, and most importantly, with overwhelming support (and giggles) from our most challenging critics, children.
Since its début, Osmo has expanded its family of games to include Numbers, Masterpiece, Coding Awbie, Monster, and Pizza Co., incorporating unique characters, such as Awbie, Mo the Monster, and the Pizza Co. gang. We’ve taken the Osmo fun to new heights (while pleasing mom and dad with enhanced learning).